| | | Two Worlds Combines the Extremely Dynamic and Sophisticated Combat System with the Meaning and Freedom of Exploration Exceeding the Accomplishments of Other Games of the Genre.|Two Worlds Combines the Dynamic Combat System with the Meaning and Freedom of Exploration. The ultimate goal of the Two Worlds project is to deliver a superior Role Playing Game to the PC and Xbox 360 market where players have a real chance to shape the game world with their actions -- to an extent that has yet to seen in other productions. This premise is supported with a strong, non-linear storyline and stunning combat sequences. The world comes to life as it immediately reacts to the player's actions and changes accordingly -- offering new and exciting challenges. Players can shape their own story by choosing the path of conducting the main conflict and resolving meaningful side-quests. The combat system combines intuitive steering, tactical challenges and movie-like visual experiences. Players can experiment with different careers and even reverse their former choices with the help of "career changers." Players can travel and fight on various animals from horses to tamed lizards and beasts. Randomly generated pieces of equipment, thematic sets and combined items offer the space to experiment and satisfy the need to collect. "A well-crafted and ultimately huge slice of video gaming." Ferrago "Epic scale and depth of content make Two Worlds worthwhile." GameSpot "...a very solid and entertaining RPG that will eat up a lot of hours." GameZone "...fantasy RPG in the vein of the Elder Scrolls and Gothic series...it is fun to play, and there can never be too many RPGs like that." Pelit "Fans of old-school PC games such as Diablo will find plenty to entertain them and the amount of items and weapons to discover truly is impressive." ZTGameDomain
| | Features |  | A Choice of Traps and Snares Are at the Player's Disposal making the gameplay both rich and flexible. |  | Advanced Artificial Intelligence that manages group behaviour of large virtual communities. |  | Animals to Be Ridden On: Players can travel and fight on various animals from horses to tamed lizards and beasts. |  | Extensive Usage of Pixel Shader 2.0 and 3.0, HDR, multiple materials and unique shadow engine to ensure the best visuals possible. |  | Free and Unlimited Character Development: Players can experiment with different careers and even reverse their former choices with the help of "career changers". |  | Huge Variety of Items to Be Found: Randomly generated pieces of equipment, thematic sets and combined items offer the space to experiment and satisfy the need to collect. |  | Hyper-Realistic Tree Physics and Sophisticated Weather System make the world come to life as has never been seen before. |  | Offering a Freedom of Choice Unseen in Other Role Playing Games: The world literally comes to life as it immediately reacts to the player's actions and changes accordingly - offering new and exciting challenges. |  | Spectacular and Dynamically Choreographed Fights: The combat system combines intuitive steering, tactical challenges and movie-like visual experiences. |  | Strong, Non-Linear Storyline: Players can shape their own story by choosing the path of conducting the main conflict and resolving meaningful side-quests. |  | Support of Multi CPUs and Multicore CPUs, SLI and CrossFire Technology. |  | Symphonic Music to make the experience more emotional and memorable. |  | Up to 8 Players in the Multiplayer Mode. |  | Wide Range of Beautifully Rendered Terrains: from high mountains to seashores and deep caves with all of the locations featuring ultra sharp texturing and stunning design. |
| | Professional Reviews | Cheat Code Central 8 of 10 When a new RPG title comes out, there are hundreds of other RPGs that it can be compared to. For years, people have compared new console entries to the fabled Final Fantasy series. It has taken many years, but it finally seems that there is a new title to use as a comparison for massive RPGs - Oblivion. After all, when you play a game like Oblivion you are completely immersed in the game world, and it helps that you devote several hours without actually finishing the game. Two Worlds is a game in the same vein as Oblivion, meaning that it will take an insane amount of time to really feel like you have accomplished anything...Of course, I'm not saying that Two Worlds is a faulty game for this reason, quite the contrary. From the menu of the game, you can tell that you are in for a treat judging by the lavish backgrounds on the menu screen...There's a lot to Two Worlds that will take you an eternity to complete. This is probably the biggest draw to the game that I can mention. It is one of those games that you can put down, wait a while, come back to it, and rekindle the enjoyment you had the first time around. So race out, dive into the world of Two Worlds, and find out for yourself the mysteries of the Taint. - Matthew Walker
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