| Experience True High-Definition Gaming in 1080p!
Are you ready for the next evolutionary step in HD gaming? Experience DirectX 10 gaming and HD media PC features with the Sapphire ATI Radeon HD 2600 XT. No longer are you chained to the confining dimensions of traditional PC screens, step outside the ordinary and into a world of big screen HD content playback with HDMI support provided with the Sapphire 2600 XT. Experience next generation hardware that promises immersive high definition gaming for Windows Vista and DirectX 10, while allowing for easy CrossFire multi-GPU upgradeability, to run the hottest titles of today and tomorrow. Delivering a fully loaded HD feature-set including support for ATI Avivo HD, HDMI connect ability, HD Audio and Blu-ray / HD DVD decoding via Universal Video Decoding technology, the Sapphire 2600 XT far surpasses the demands of the performance hungry Media PC. The Sapphire Radeon HD 2600 XT with its impressive hardware offerings such as: the much anticipated ATI Radeon HD 2600 XT GPU, support for up to 512MB of onboard memory, 128-bit memory interface, and PCI Express native support will empower even the casual user to experience big screen HD gaming on a budget and provide the rendering muscle to drive the feature rich Windows Vista 3D environment.
Unified Superscalar Shader Architecture
120 stream processing units
128-bit floating point precision for all operations
Command processor for reduced CPU overhead
Shader instruction and constant caches
Up to 40 texture fetches per clock cycle
Up to 128 textures per pixel
Fully associative multi-level texture cache design
DXTC and 3Dc+ texture compression
High resolution texture support (up to 8192 x 8192)
Fully associative texture Z/stencil cache designs
Double-sided hierarchical Z/stencil buffer
Early Z test, Re-Z, Z Range optimization, and Fast Z Clear
Lossless Z & stencil compression (up to 128:1)
Lossless color compression (up to 8:1)
8 render targets (MRTs) with anti-aliasing support
Physics processing support
Full support for Microsoft DirectX 10.0
Shader Model 4.0
Geometry Shaders
Stream Output
Integer and Bitwise Operations
Alpha to Coverage
Constant Buffers
State Objects
Texture Arrays
Dynamic Geometry Acceleration
High performance vertex cache
Programmable tessellation unit
Accelerated geometry shader path for geometry amplification
Memory read/write cache for improved stream output performance
Anti-aliasing features
Multi-sample anti-aliasing (up to 8 samples per pixel)
Up to 24x Custom Filter Anti-Aliasing (CFAA) for improved quality
Adaptive super-sampling and multi-sampling
Temporal anti-aliasing
Gamma correct
Super AA (CrossFire configurations only)
All anti-aliasing features compatible with HDR rendering
Texture filtering features
2x/4x/8x/16x high quality adaptive anisotropic filtering modes (up to 128 taps per pixel)
128-bit floating point HDR texture filtering
Bicubic filtering
sRGB filtering (gamma/degamma)
Percentage Closer Filtering (PCF)
Depth & stencil texture (DST) format support
Shared exponent HDR (RGBE 9:9:9:5) texture format support
CrossFire Multi-GPU Technology
Scale up rendering performance and image quality with 2 or more GPUs
Integrated compositing engine
High performance dual channel interconnect
ATI Avivo HD Video and Display Platform
Dedicated unified video decoder (UVD) for H.264/AVC and VC-1 video formats
Hardware MPEG-1, MPEG-2, MPEG-4/DivX video decode acceleration
Avivo Video Post Processor
High Quality Video Post Processing
Two independent display controllers
Two integrated dual-link DVI display outputs
Two integrated 400 MHz 30-bit RAMDACs
HDMI output support
Integrated AMD Xilleon HDTV encoder
MPEG-2, MPEG-4, DivX, WMV9, VC-1, and H.264/AVC encoding and transcoding
Seamless integration of pixel shaders with video in real time
VGA mode support on all display outputs
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