| | | You aren't a soldier. You are a weapon.|You Are Not a Soldier. You Are a Weapon. F.E.A.R. (First Encounter Assault and Recon), is an intense first person close-quarters combat experience with rich atmosphere and an engaging storyline. The story begins as an unidentified paramilitary force infiltrates a multi-billion dollar aerospace compound. The government responds by sending in Special Forces, but loses contact as an eerie signal interrupts radio communications. When the interference subsides moments later, the team has been literally torn apart. As part of a classified strike team created to deal with threats no one else can handle, your mission is simple: Eliminate the intruders at any cost. Determine the origin of the signal. And contain this crisis before it spirals out of control. "This game looks frighteningly good." Computer Gaming World "...a technical and narrative masterpiece...incredible enemy A.I." GamePro "...the game's controls are smoother than Moby's head." Maxim
| | Features |  | Advanced graphics and physics for visceral movie-like experience |  | Enemies with special abilities and A.I. so intuitive it's like battling living, breathing players |  | Gripping supernatural storyline for spine-tingling intensity of play |  | Hyper-stylized combat for breathtaking cinematic quality action |  | Multi-player action with multiple gameplay modes and all single player capabilities |  | F.E.A.R. Wins Best Action Game of E3 |
| | Professional Reviews | GameShark 10 of 10 From the first introduction of F.E.A.R., it was said to be a game that would leave the player frightened out of their socks and Monolith made good on their word and absolutely delivered...In addition to the incredible AI the enemies have, they also feature some excellent physics. Rag dolls are fully represented as is gibbing and dismemberment. A shotgun blast to the head will remove it, much like a proximity mine will separate any unfortunate soul from his legs...With an 8-9 hour single player campaign and its hefty multiplayer portion, F.E.A.R. is an absolute must have for any First Person Shooter fan out there that takes pleasure in having the holy hell scared out of them, all while playing an intriguing game with an impressive storyline. - Jeff McAllister Thunderbolt 10 of 10 F.E.A.R. is the most intense first-person shooter I've ever played. It doesn't do it by bombarding you with ear-splitting explosions, or keeping you at the brink of death, but through sheer atmosphere, design, and pacing. Even if you aren't a tactician when it comes to first-person shooters and prefer run-and-gun mayhem, this game will slow you down and get you into the crouch position. F.E.A.R. will have you leaning around corners, taking very careful shots at only the most vulnerable spots on your enemies' bodies. You'll be more environmentally aware, searching frequently for objects around you that can serve as shields, looking for pillars that can be used to ricochet grenades off of. Bottom line: F.E.A.R. will change the way you play FPS games and along the way it will deliver an awesome experience that will have you asking for more. - Matt Wadleigh
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