| Product Summary | | Format: Paperback | | ISBN: 9780761554073 | | Publisher: Prima Games | | Publish Date: 9/5/2006 | | Buy.com Sku: 202725635 | | Item#: RCV6GS | | Dimensions (in Inches) 10.75H x 7.75L x 0.5T | | Pages: 192 |
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| | | -Lead Baldur into battle with a complete step-by-step campaign walkthrough. -Maximize your loot using detailed maps to find every container, obelisk, battle arena, and secret area. -Dominate the battlefield with class-based anti-monster tactics from the developers. -Customize your character with detailed breakdowns of the skill and alignment trees for all five classes. -Breathe in the deep story with complete bios for every character, including their mythological inspirations. | | Read A Chapter | Combo meter growth is based on hitting and killing enemies. But you can gain higher combo growth by killing enemies in the air, performing consecutive slide attacks, killing light polarities with a fierce attacks, or killing dark polarities with finishers. Increasing combo levels results in bonus experience, dramatically faster slide speeds, increased slide distance, bonus slide damage, and increased rate of fire for your guns. Combo levels also are required to initiate ruiner attacks and battle cries. Continues... Excerpted from Too Human by David Knight Copyright © 2008 by David Knight. Excerpted by permission. All rights reserved. No part of this excerpt may be reproduced or reprinted without permission in writing from the publisher. Excerpts are provided by Dial-A-Book Inc. solely for the personal use of visitors to this web site. Click to read more...
Combo meter growth is based on hitting and killing enemies. But you can gain higher combo growth by killing enemies in the air, performing consecutive slide attacks, killing light polarities with a fierce attacks, or killing dark polarities with finishers. Increasing combo levels results in bonus experience, dramatically faster slide speeds, increased slide distance, bonus slide damage, and increased rate of fire for your guns. Combo levels also are required to initiate ruiner attacks and battle cries. Continues... Excerpted from Too Human by David Knight Copyright © 2008 by David Knight. Excerpted by permission. All rights reserved. No part of this excerpt may be reproduced or reprinted without permission in writing from the publisher. Excerpts are provided by Dial-A-Book Inc. solely for the personal use of visitors to this web site.
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